Version History

Expected update in March 31 2013 17:00:00 EDT

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Current

 *  1.11  Prefab Update (testing)
 * All New prefabs
 * Palm Tree
 * Car
 * Indy Car
 * Pickup truck
 * Monster truck
 * Van
 * Sailboat
 * Speedboat
 * Minecart
 * Catapult
 * Trebuchet
 * Cannon
 * Sword Gladius
 * Sword Xiphos
 * Sword Katana
 * Handgun
 * Rifle
 * Battle axe
 * Pickaxe
 * Shovel
 * All prefabs updated for new Toolbox
 * Water updated for motion
 *  1.10  Debug Update
 * Projected paths
 * LidBasics added for cleaner setup
 * FpsCounter makeover
 * FpsCounter is automatically created if Debugging
 * Fps and Ram visualizer added in debug mode
 * LidJson replaced by LidParser to support XML in future release
 * Bug fixes
 * Camera shake fix
 * Lidbody scaling optimized
 * Rotation stopping fix


 *  1.9.2  GGJ2013 Update
 * Water area and realistic buoyancy physics
 * Sticky physics
 * Explosion force and Raycast debugging
 * Camera shake
 * Textures from JSON importing and and applying
 * Conveyor Belt mechanics
 * JSON parsing fixes for local content
 * ProgressBar


 *  1.8.1 Vehicle Update
 * Wheel joint
 * Car physics
 * LidBody scaling
 *  1.7.6 RUBE Update
 * ​R.U.B.E incorporation
 * JSON parsing
 * Pulley joint

Future Updates

 * 1.12  Destruction Update
 * ​Particles
 * Shattering objects
 * Related prefabs
 *  1.13 Sandbox Update
 * ​Standalone editor for level creation

(View BugList)